The concept of using playing cards for math centers is not a
new one. It's an awesome one though! In previous years, my math centers
consisted of mostly printing, laminating, bagging, repeat. Switching them out
constantly gets overwhelming for me. And cutting lamination loses its allure
reeeeal fast. Switching out centers weekly causes me anxiety! Call me lazy but
the rare few minutes I have alone (mom of 2 under 5 here) mustn’t be wasted
cutting out a math center my students might use for a week. I still LOVE a lot the
printables I have purchased and, when a unit calls for them, they more than
work. When I discovered how much diversity a deck of cards could lend to my
math block, the almost complete switch however, was a no-brainier.
Students love playing
with cards because they truly feel like they're getting away with just playing during math time. The
novelty doesn't wear off either. My card centers have been going strong all
year. Each time I introduce a new card game the "oooohs" and
"ahhhs" resound.
I teach second but
card games are adaptable to meet the needs of any grade level. The list I have
assembled of my top three favorite math center card games are geared towards
primary aged students but you may be able to adjust by slightly changing the
rules or objective. Check out them out!
(All games require
you to remove the Kings, Queens, Aces, Jokers, and Jacks unless otherwise noted)
Description: A memory
game of sorts where players aim to create a meaningful equation with the three
cards they flip. Number of players: I
find 4-5 works best Rationale: Students are using and fine tuning number sense as well as practicing fact families. They also must pay close attention as their opponents choose cards so they can make smart choices when their own turn comes. I like how this game challenges their focus and tact. How to play: Arrange
your cards into five rows of seven facing down. Player one flips three cards over, leaving them on the board. If those three cards can make an equation they take them. If they don't they flip them back over and the next person goes.
Play until there are seven cards left on the board. Player with the most cards
wins!
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Please observe my weenie dog cards and be jealous! |
Description: I use
this game to help students practice double-digit addition. You can adapt it to
two-digit subtraction or to three digit addition/subtraction as well. Number of players:
2-5 Rationale: Students are practicing comparing numbers, facts, and regrouping and/or borrowing skills. They are also creating arrays! How to play: Remove the 10's from the deck (as well as all
other face cards). Each player gets four cards. They arrange their cards to
create two of the biggest two-digit numbers they can. The cards should be in
two rows of two cards. Everyone adds their own cards up to reveal who has the
biggest sum. The winner takes everyone's cards. You can add a one-minute timer if you feel the group can handle it! Play until you're out of cards!
Winner is whoever has the most cards. To adapt to three-digit adding or
subtracting, give each player six cards instead of four.
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3. Make a Ten Game, adapted
from a sweet blog post by Math Coach’s Corner
Description: The game is simple and isn't set up for a singular winner. It's more of a group effort type of game. I use this game to drill ten’s facts into my student’s heads! It
can get noisy. Be forewarned! This game also has a fun surprise at the end. Number of players: 4
maximum Rationale: Students are practicing ten facts which are crucial to adding and subtracting larger sums. They are also doing a bit of missing addend work. How to play: In this game Aces = 1, so leave the Aces in the
deck but remove all other face cards. One player will choose one card and place it face down off to the side (No peeking!). The
rest of the cards will be laid out face up into five rows of eight (one row
will only have 7 cards). Each player gets a turn choosing cards that combine to
make ten. They must say the fact out loud as they pick up the cards! For 10 + 0, they will just pick up the 10. If you want to add extra suspense for your students that have their
tens facts pretty much mastered, add a one-minute timer. Once there is one card
left, the group must guess what the secret card is (ya know, the card we picked out and
didn’t look at before we laid out the cards)! They love that part.
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Ace = 1 |
So that’s it! These three games have kept my students busy all year. I occasionally throw in holiday themed centers and I do still have a few laminated centers as well, but the cards are the STAHS!!!
One last thing! Since different games require the deck of
cards to look different, I like to keep my decks in soap containers. I label
each soap container on the bottom with which games that deck goes with. Some decks will work for multiple games.
I hope you enjoyed this post and got an idea or two for your
math centers!